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Below are some examples produced with Depth Of Field Generator PRO. The images below are straight output from Depth Of Field Generator PRO and have not been edited / processed in any way. They have, however, been compressed for internet display which leads to some visible JPEG artefacting. In most cases, the DOF has been exaggerated for clarity. However, in real-world examples you would want to minimize the amount of DOF as well as know when and what circumstances to use it in. The first thing you will notice is that the Depth Map does not reflect the focal point shown in the DOF image - remember, white represents objects in focus, black objects defocused. This is one of the most powerful features of Depth Of Field Generator PRO. You have the capability to selectively change the focal point based on the original, source Depth Map (shown below). All the following images were created by myself for the gallery and were rendered with VRay 1.45.70 using 3dsmax 6.0. The Depth Maps were generated using 3dsmax's scanline renderer. Clicking on an image will launch a full-sized preview in a pop-up window so please make sure you have pop-up blockers disabled.
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This first "Chess" image is an excellent example of the sophisticated Bokeh effects (specifically pentagonal with slight blade rotation and curvature) produced by the highlights in Depth Of Field Generator PRO. There is also an interactive demo of the "Click-to-Focus" feature using this "Chess" image so make sure you try that out to see how it works. |
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